- 1. Introduction 2m 18s
Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering
About this course
Learn about the fundamentals that make the awesome games we play and the game engines behind them. A step by step process is used to show everything from setting up to essential Modern OpenGL features.
Gain a good understanding of the following concepts:
Setting Up on Windows and Mac using GLFW, SDL and SFML
2D Drawing
3D Drawing
Texturing
Lighting
3D Rendering
Shaders/GLSL
Model Loading
Cube Mapping
C++ Programming
C++ Game Development
OpenGL is the most popular graphics library in the world, most mobile games use OpenGL and many other applications as well.
You will be provided with the full source code to aid in development during and after this course. The source code is free to use in as many projects as you wish.
Over 205,000 students have enrolled on my courses and all of them are extremely satisfied. You will also be satisfied with this course. If you do not like the course, remember that within 30 days you can request a full refund. I guarantee you satisfaction.
If you have any questions regarding the topics covered in this course, please feel free to ask. I'm always happy to help those who want to learn.
To summarise this is what you get:
• Lifetime access to HD quality videos. No monthly subscription. Learn at your own pace, whenever you want.
• All videos are downloadable. Learn wherever you want, even without an internet connection!
• Downloadable starter code and final code for each section.
• Free helpful support in the course Q&A when you have questions or get stuck.
• Multiple coding challenges to practice your new skills (solutions included).
Sounds great? Then start this adventure today by clicking the “Take this course" button, and join me in the only course that you will need!
"Based on LearnOpenGL" by Joey de Vries as licensed under CC BY 4.0
What you'll learn
- Learn about the fundamentals that make the awesome games we play and the game engines behind them.
- A step by step process is used to show everything from setting up to essential Modern OpenGL features.
- Gain a good understanding of the following concepts:
- Setting Up on Windows and Mac using GLFW, SDL and SFML
Curriculum
30 Lessons • 11H 32M- 1. GLFW & GLEW Windows (Absolute Linking) Setup 24m 34s
- 2. GLFW & GLEW Windows (Relative Linking) Setup 26m 13s
- 3. GLFW & GLEW Mac Setup 20m 17s
- 4. SDL & GLEW Windows (Absolute Linking) Setup 28m 52s
- 5. SDL & GLEW Windows (Relative Linking) Setup 24m 19s
- 6. SDL & GLEW Mac Setup 18m 41s
- 7. SFML & GLEW Windows (Absolute Linking) Setup 20m 41s
- 8. SFML & GLEW Windows (Relative Linking) Setup 22m 47s
- 9. SFML & GLEW Mac Setup 18m 26s
- 10. GLM Windows Setup 5m 4s
- 11. SOIL Windows Setup 13m 57s
- 1. Drawing A Triangle 28m 56s
- 2. Shader Files 21m 29s
- 3. Textures 35m 35s
- 4. Transformations 13m 25s
- 5. Projections and Coordinate Systems 32m 10s
- 6. Camera 1s
- 1. Colours 25m 33s
- 2. Basic Lighting 30m 12s
- 3. Materials 24m 37s
- 4. Lighting Maps 27m 54s
- 5. Directional Lights 15m 26s
- 6. Point Lights 15m 18s
- 7. Spot Light 16m 33s
- 8. Combining Directional, Point and Spot Lights 44m 26s
- 1. Assimp Windows Setup 10m 33s
- 2. Assimp Mac Setup and Mesh Class 35m 50s
- 3. Assimp Model Class & Loading A Model 56m 21s
- 1. Cubemapping/Skybox 31m 46s
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